Aceternity UI is the library behind a lot of the glowing, tilting, sparkling landing pages you've seen in the last few years. Background beams, spotlights, 3D cards, animated bento grids, text that types itself in. It's built with Next.js, Tailwind CSS and Motion, it has a large free collection, and its paid All-Access tier adds 200+ blocks and 15+ templates for $199 once.
Kobra is 100+ components on Base UI for the inside of an application: tables, comboboxes, command menus, toasts, sidebars and the agent interfaces that sit behind a login. Also $199 once.
So the headline price is identical and the libraries barely overlap. The useful question is which surface you're building, and how much of it should move.
How Kobra and Aceternity UI compare
What each one is for
| Concern | Kobra | Aceternity UI |
|---|---|---|
| Unit | Application components | Animated components, marketing blocks and templates |
| Free | 11 components with full source, plus the Figma kit | 100+ free components |
| Paid | 100+ components across 90 names | 200+ blocks, 15+ templates, 4 pages and 14 interactions |
| Examples | Combobox, CRM table, command menu, sidebar, toast | Background beams, spotlight, 3D card, sparkles, bento grid |
| Where it ships | Behind the login | In front of it |
| Built on | Base UI, Tailwind v4, React 19, Motion | Next.js, React, Tailwind (v4, with v3 as legacy), Motion |
Aceternity's free components include a signup form, a file upload and an animated modal, so it isn't purely decorative. But it has no data table, no combobox, no command menu, and its paid blocks are hero sections, pricing, testimonials, navbars, footers and the like. Kobra has no hero section, no testimonial wall and no templates. On the catalog alone, the choice comes down to which half of the product you're working on.
Motion, and what it's for
Both libraries are built around motion, and the difference in how they use it is the most useful thing on this page.
| Concern | Kobra | Aceternity UI |
|---|---|---|
| Purpose of motion | Feedback: say what the interface just did | Spectacle: make the page memorable |
| Typical effect | A toast that swipes, a button that flips into a spinner | Beams, spotlights, parallax, 3D tilt, particle fields |
| Seen by | The same user, hundreds of times a day | Each visitor, once or twice |
| Reduced motion | A reduced-motion path in every component | Motion is the point of most components |
An effect somebody meets once can afford to be spectacular. An effect they trigger two hundred times a day has to be nearly invisible. Aceternity's effects are built for the first case and Kobra's for the second, and neither would survive being swapped.
How you install it
| Concern | Kobra | Aceternity UI |
|---|---|---|
| Command | npx shadcn@latest add @kobra/toast | npx shadcn@latest add @aceternity/3d-marquee, or copy it |
| Registry | @kobra, token-gated for paid items | @aceternity, added to components.json |
| Agents | MCP server, three skills, install guide | The shadcn MCP server over the @aceternity registry |
| Starting point | An existing codebase | Often a new Next.js project or a template |
| Where code lands | Your repo, yours to edit | Your repo, yours to edit |
Where Kobra goes deeper
The components an application is made of
Forms with validation states, comboboxes with multi-select and typeahead, command menus, sidebars that resize and collapse, toasts that stack and swipe, OTP inputs, resizable panels, CRM and grouped tables, date pickers in several calendar systems. This is the part of a product people spend their working day in, and Aceternity doesn't cover it.
Accessibility as a foundation
Every interactive Kobra component sits on Base UI, which handles focus traps, roving tabindex, typeahead and screen reader semantics, and the library is tested against WCAG 2.1 AA in both themes. On a dashboard, people navigate by keyboard, and a dialog whose focus trap fails is one they can't leave. Aceternity's site doesn't describe a headless primitive layer or make accessibility claims, which matters much less on a hero section than on a settings page.
Agent interfaces
A chat input, messages, chat history, reasoning steps, a trace waterfall, a task list, plan and question cards, streaming text, inline citations, and generative UI such as an agent map, product cards and image generation. If you're building an AI product, this is the half of it users actually sit in.
A Figma kit, and right to left
Kobra publishes 52 primitives in Figma on the same tokens as the code, free on the Figma Community. And every component is written by reading direction, so under dir="rtl" the spacing, arrows, carousels and arrow keys all turn around. Aceternity's site mentions neither.
Buying one component
$19 buys a single Kobra component, and ten purchases are credited in full toward the library. Aceternity's free tier is generous, but its paid content comes as All-Access or not at all.
Where Aceternity UI goes deeper
A large free collection
100+ free components, with source, no account and no license. Kobra's free tier is 11 components. If your budget is zero and you want effects, Aceternity gives you far more to work with.
Effects people remember
Background beams, spotlights, sparkles, 3D cards, parallax scroll, animated text, cursor effects, shaders. Being memorable is the job on a landing page, and Aceternity's effects are built to be looked at. Kobra's motion is deliberately the opposite.
Marketing blocks and full templates
Hero sections, feature sections, logo clouds, bento grids, pricing, testimonials, CTAs, FAQs, navbars, footers and login pages, plus complete templates for agencies, studios and SaaS products. Kobra ships no templates and no marketing sections. If you need a site online this week, that settles it.
Licensing for client work
Aceternity's license lets you build unlimited end products for yourself or your clients, which suits agencies and freelancers who ship many marketing sites. Kobra's license covers commercial use too, but its catalog is aimed at one long-lived application rather than many short-lived sites.
What they cost
| Kobra | Aceternity UI | |
|---|---|---|
| Individual | $199 one-time, 1 seat, lifetime updates | $199 one-time All-Access, lifetime updates |
| Shorter term | None | $169 one-time for a 1-year license |
| Team | $150 per seat, from 2 seats ($1,499 for 10) | $1,590 one-time for 10 team members |
| Smallest unit | $19 for one component | The 1-year license |
| Free | 11 components with full source, plus the whole Figma kit | 100+ free components |
| Commercial use | Included | Included, unlimited end products for you or clients |
| Reselling | Not permitted | Not permitted on any marketplace |
Aceternity lists its paid tiers as discounts from $299, $249 and $1,990. At the individual level the price is identical, and for ten developers the two land within $100 of each other, so price shouldn't decide this. What you're building should.
Prices read from the vendor's own pricing page on 30 October 2026.
Should you use both?
Yes. This is one of the clearest "both" cases on this site. The catalogs don't overlap, both install through the shadcn CLI as plain Tailwind source, and both use Motion, so there's no second animation library to reconcile. The usual arrangement is Aceternity for the marketing site and Kobra for the application, sharing one set of Tailwind tokens so the two halves look like one product.
Two things to watch. Both bring their own Button and modal, so pick one of each. And keep the motion where it belongs. A spotlight sweeping behind a settings form is as wrong as a hero section that doesn't move.
When to choose Kobra or Aceternity UI
| If your project looks like… | Choose | Why |
|---|---|---|
| A dashboard, editor or anything behind a login | Kobra | Application components Aceternity doesn't cover |
| A landing page that has to stand out | Aceternity UI | Beams, spotlights and 3D effects, built to be watched |
| A marketing site live this week | Aceternity UI | 15+ templates and 200+ blocks |
| Forms, tables and overlays that must be accessible | Kobra | Base UI underneath, tested against WCAG 2.1 AA |
| An AI product's chat and agent screens | Kobra | Chat, traces, reasoning and generative UI components |
| No budget, and you want effects | Aceternity UI | 100+ free components |
| One component to fill one gap | Kobra | $19, credited toward the full library |
| A product end to end | Both | No overlap, and both licenses are one-time |
These two cover opposite halves of the same product, at the same individual price, on the same one-time terms. The only wrong answer is picking one and asking it to do the other one's job.

